![]() There are no strength and defense character stats in either game. In BoTW, Link has Hearts (HP) and Stamina as base stats. In Skyrim, your character has HP, MP, and Stamina base stats. Taking this into consideration, we can see how Link is similar to the Dragonborn in a terms of his stats. In this Gamespot interview, both Hidemaro Fujibayashi and Eiji Aonuma, Breath of the Wild’s director and producer respectively, spoke about taking a look at Skyrim to “see what worked, what didn’t.” ![]() The Breath of the Wild development team took a close look at Skyrim for open-world game design source material. ![]() This retrofitted build of Breath of the Wild (or added feature set for sequel tentatively known as Breath of the Wild 2). If the dev team were to ever invite little ol’ me to Kyoto one day to just pick my brain on what I’d retrospectively add to BoTW to make it a more enjoyable experience for me, the following list is what I’d discuss with them. The game borrows a great deal from earlier open-world games and I think the game should lean into these a lot more in the sequel. While enjoying my second playthrough, I thought a lot about what design choices I would’ve made to the game myself and would certainly like to see implemented in the sequel. I spent more time with the game on my second playthrough (190 hours) than my first one (155 hours). Since playing through the game back in 2017 at launch, I’ve since played through it again a second time on Master Mode during summer 2021. It is still my favorite gaming experience on the Switch and still my favorite game this gen. The Legend of Zelda: Breath of the Wild is a masterpiece in my opinion.
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